 |
| |
| spell |
sp |
hp |
hp/sp |
basic |
w/ spell-delivery |
slowed |
reagents |
| time |
hp/s |
time |
hp/s |
time |
hp/s |
| cure light | 34 | 180 | 5.23 | 2 | 90 | 2 | 90 | 2 | 90 | somatic |
| minerals evocation | 54 | 337 | 6.24 | 3 | 112 | 3 | 112 | 4 | 86 | earth x 1, verbal, somatic |
| earth invocation | 50 | 361 | 7.22 | 4 | 90 | 3 | 120 | 5 | 72 | verbal |
| cure serious | 37 | 216 | 5.84 | 3 | 72 | 3 | 72 | 3 | 72 | verbal, somatic |
| cure critical | 49 | 251 | 5.12 | 3 | 84 | 3 | 84 | 3 | 84 | verbal, somatic |
| heal | 78 | 396 | 5.08 | 4 | 99 | 3 | 132 | 4 | 99 | verbal |
All values derived outside of combat by archon with 100% SCC (Spell Complexity Comprehension). In combat, each spell heals exactly half as much. Characters with SCC lower than 100% require more sp to cast spells. Characters of level lower than archon/hero heal fractionally proportional to their level (eg a 180 heals 75% the amount that a 240 does, and a 120 heals 50% the amount that a 240 does).
Spells without verbal components may be cast while silenced and in rooms with the silent flag. Spells without somatic (gesture) components are unhindered by web.
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