Knights of Chaos
Knights of Chaos
     
The job system has been in the making for quite awhile, and currently seems to be a stand-still. From what I have been told and still remember about the job system, basically you'll have the option to choose a job and go out and do various activities to earn money (or perhaps something new?) that you'll be able to spend on various things.

A couple of the job parts have already begun to be implemented, and I'll try cover as much as possible in the follow sections.

Miners:- Miners will have to use pickaxe tools and dig in the wilds for ores, then return with them to a blacksmith to have them refined and be paid for them. Ores are already in the wilds, hidden in the mountains and in some fields, but they serve no real purpose except junk at the moment.

Fishermen:- Fishermen will have to get fishing rods and go fishing in the oceans, it's unknown if you'll be able to do this from boats or if you'll have to do this by walking over the ocean and finding a place to fish. Once you have fish, you'll need to return them somewhere, probably a restaurant to receive pay for them.

Woodchopper:- This hasn't really been talked about much, but there are currently saws that will be used to chop down trees.

Clothes Maker:- Another job that hasn't been discussed much, it's expected the sewing skill, that mortals currently cannot recieve will come into play with this. The higher the sewing the faster you can make clothes.

That's currently all the information I can remember on the job system, I'll post any that I've forgotten as I remember it, or am informed about it.
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