Settings are the part of Materia Magica that is external from the actual game. They allow you to do various things automatically, control the flow of data to your client and other miscellaneous things. Below is a list of all the settings which can be accessed by typing "set" and changed by typing "set on/off".
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| AUTOCLEAR |
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When this is set on, it will clear the buffer each time you change rooms in any area, including the wilds. This means that all text previously sent to the client like says/tells/any other information will all be deleted so you can't scroll up and see it. Not all clients support this feature. |
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| AUTOLOOT |
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Autoloot is one of the best things to enable as soon as possible. It will automatically loot anything from mobiles you kill, including gold. However there are some mobs that give out annoying items, such as nouncurse/nodrop/noremove items or just lots of junk items, which is when this will need to be disabled. |
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| AUTOMAP |
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Turning automap off is more of a fun thing to do rather than something to help you play Materia Magica. Previously removed from the game since 3.2 it was readded later on in 4.0. This command when turned off will disable the vmap from showing when you walk in the wilds and will, instead, show you room descriptions. This makes it harder to navigate but it's interesting to read them never the less. |
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| AUTOMAIL |
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Kind of a complex setting, when a parchment is sent through the I-MAIL system; if both the sender and the reciever have their "automail" flag set to on, it will email the reciever a copy of the parchment. This does not work with stuff bought from auctions, only parchments mailed from another player. NOTE: This will give out _your_ email address as the sender, so if you want this private make sure it's set to OFF. |
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| AUTOSAC |
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Autosac, when turned on, will automatically sac corpses after combat. This won't work on no-sac corpses or corpses that explode. |
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| AUTOSPLIT |
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When this is turned on, it will automatically split any gold you receive from kills while in a formation. You can also manually split gold by typing formation split . |
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| BRIEF |
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Brief will basically change your entire gameplay. This is turned on for a lot of people, and off for a lot of others so it's basically up to the player when they want it on/off. It will cause the room descriptions to not be displayed and when you're on the virtual map, it will prevent that being displayed as well. This helps reduce spam from the game -a lot-, but it also makes it harder to navigate. Probably best for slower connections and people who know the game well. |
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| CHALLENGE |
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When turned off, this will prevent people from challenging you to an arena match. When it's turned on you have the option to accept or decline, however it will be globally announced. |
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| COLOR |
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Color is practically all the colors you see on the text in game, some clients, such as old telnets, don't support color so it's a good idea to turn this off to increase the speed of the game. Colors actually send about 3x more text to the client than no-color does. |
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| COMPACT |
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Compact is just the blank line that goes between a lot of commands, such as before each line of hp/sp/st is outputted. Turning compact on will just remove this line. |
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| COMPASS |
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Turning the compass off will basically make the output sent by movements a lot smaller and esentually, you won't be able to see the exits to the room. This can be turned off to make really slow connections stay connected when they want to speed walk. |
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| EXTENDED-PROMPT |
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Extended Prompt is that little bar that shows your hp, sp and st after each command is inputted into the game. Turning this off will cause it to turn into a >. This is mainly good for people using the Portal client as it displays all these in the bar at the bottom of the client. |
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| QUIET |
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Quiet is a setting used quite a lot, it allows you to disable all the channels and prevents people from sending you tells. Clan talk will go through this however. This is mainly used when people want some peace and quiet. |
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| NOTIFY |
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Notify, when turned on, lets you see people sign in and out when you add them to your notify list. To do this type notify . Same syntax to remove them. |
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| NOVICE |
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This is probably one of the most useless settings in the game. It basically prevents you from using any shortcut commands, such as e for east or inv insted of inventory. This is set on by default and should be turned off quickly if you wish to play the game easily. |
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| PERSONAL-FILTER |
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According to the help file, this setting is supposed to prevent explicit messages sent to you, but it isn't operational at the moment. |
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| REFUSE-ITEMS |
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This command, when turned on, will prevent any player and a lot of mobs from giving you any items. |
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| REFUSE-SUMMON |
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Summoning is a spell, it allows another player to transfer you to their current location. However, players are allowed to this when you don't want them to, and it can leave you in dangerous situations. This command when it's turned on will prevent them summoning you and can save you the trouble of being stuck near cpk. |
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| SOUND |
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In the later versions of Zmud there are optional soundpacks that can be downloaded that give some actions unique sounds. This command allows them to be turned on and off. |
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| SHOW-RANKS |
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Turning this setting off will remove the user from the Player Rankings on the Materia Magica website. |
| SHOW-EXITS |
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If this setting is turned on while the compass is still on, it won't do anything. However, if the compass is off, and show-exits is on, a new line will appear at the top of the page, giving the available exits. This alternative setup may be helpful for anyone using a text-to-speech reader. |
| SUPER-BRIEF |
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If this setting is turned on, character descriptions won't be shown if the LOOK command is used, and room descriptions will only be shown if LOOK is used in the room.. |
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| PAGING |
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This is a feature that allows people to talk to each other even when they have quiet on or the person trying to talk is silenced or in a silenced area. Turning this off will prevent people sending you pages. This also causes some clients to make a sound when they receive a page. |
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| BLOCK_SIZE |
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Changes the size of the blocks of data sent to your client from the game. This helps to speed up and slow down the speed of the game, larger blocks for faster connections makes the game run better, whereas smaller blocks for slower connections helps them. |
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| PAGE_LENGTH |
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Determines how many rows of text are sent to your client in a row before a line asking you to continue or exit is presented. There is a min limit of around 27 lines, even if you set it at 1. |